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Flashback/Feedback (Classics Letter Column) 1

Flashback/Feedback 1

Your classic gaming alphabetic characters answered... or at least replied to. Write to: jeremy_parish@1up.com with your questions, opinions and declamations.

1/14/04: A Shiny of recent origin Letters Column For A Shiny novel Year

You are beautiful, beautiful nation I put out a call for more letters in my last rounded pillar and you delivered in spades. In fact, I've received for a like reason many responses that I've had to spin the alphabetic character section into its very have a title to biweekly column, which will alternate weeks with the standard rounded pillar I've even given it a Marvel Comics-esque cutesy name. with equal reason as long as you hold fast writing, I'll keep replying, and we'll all be winners. Not bad, eh?

The greatest in quantity interesting letters I received this time around related to European alternatives to the NE which it make go rounds out had a much looser grip upon the Old World than it did upon the US and Japan. wait for to see more on that topic in nearest week's standard column. This week, allowing it's a motley assortment of goodnes



Castlevania: Scherzo of Inquiry



I gues I've just got a really short attention span, on the contrary your mention of Castlevania 3 got me wondering: will there be anymore Castlevania games for the GBA? Got any ideas about that? Personally, I'd delight in to see basically a direct port of music of the Night, since I missing my copy a long time ago. I know that Circle of the satellite and well, the other sum of two units GBA Castlevanias for that matter, are basically just slightly altered SoTN on the contrary still. It'd be nice to have that game again in a format that I could take with me upon long, boring trips. Think there's a chance of that at any time happening?

-- Brandon Parker


I've heard rumblings that Aria of Sorrow is the last GBA Castlevania we'll diocese But frankly, I have no idea where those rumors started, in like manner at this point anything is possible. The impending arrival of Sony's PSP does change things a bit -- while the GBA games have been brave attempts to mimic consonance of the Night, the PSP could easily support the real thing. That may establish a seductive lure for IGA's team, thus it's quite possible that any time to come GBA sequels will be made by means of those jokers who designed Castlevania fictions Me, I'd be happy if they stopped at Aria -- it was a brilliant game, and the format looks to be in danger of stretching too thin; best to stop while they're ahead.



Playing the Niche

Where exactly does the Neo Geo (along with its spinoffs) fit into the solace wars?

-- Robert Fripp (take that google)



The Robert Fripp? have affection for your work. Anyway. Let's feign the console wars are the same as... oh the nuclear arms race. If, say, Nintendo is the USA, Sony is China, and Sega was the Soviet Union, SNK's Neo Geo was... I dunno, Australia. Which is to say, nice clan but they were never flat in the running. Love those accents, though!

EGM V Manhours

Dear Sir,



While I think that ALL of the reviews from er "vintage" issues of EGM and CGW should be available at 1upcom I realize that it would probably take a certain number of poor sucker forever to gain all of them on the site, in the way that I'm just going to inquire about a single game: Magic of Scheherezade. I'm really not smooth sure if it was at any time reviewed by EGM, but if it was, it would be moderately cold to see it. I used to play it a apportionment in my younger days (say, in 1991 when I was seven or so) on the contrary it wasn't a very popular title, although it was bonny innovative (some have gone as far as to say that Chrono Trigger ripped this game not on as both feature time travel as a central aspect).

-- Dave Greer



Something reckons me H.G. Wells might take issue with the notion that time travel was an invention of tillage Brain, but point taken -- Scheherezade was indeed a quality, if practically unknown, game. I'll be assured to post its old EGM review pretty soon Incidentally, the Shining Force II review I promised won't be pillared because EGM's review was just a single paragraph lengthy The average score was a strangely depressed 6.8... what can I say, EGM was a little nut back then. Herzog Zwei got a pathetic 425 average, and it's a genuine classic. Who knows what evil lie concealeds in the hearts of early-90s gaming reviewers?

And yeah, I'd delight in for all of our magazines to be available online in their entirety, Wired-style, on the other hand it ain't gonna happen. To retype and support just a single archival EGM review takes a serviceable 20-30 minutes thanks to the way our backend is plant up. Plus there's the matter of collecting the requisite receptacle art, screenshots, etc. To date, EGM has columned reviews for more than 4000 games. I may not be a smart man, Jenny on the contrary I know that 2,000 hours is almost exactly a year of work for a full-time employee Hello.

Nostalginaut

Jeremy--

It's clear from your rounded pillar that you bear a warm affinity for the Famicom -- which leads me to my end in writing. I have to bewilderment if the same sort of bonding (both kid to machine and kid to kid around machine) goe upon today as it did with the original NE for a like reason many of my peers and I have memories of the NE as surrogate friend and as central locus for friends, and perhaps it's simply the filter of nostalgia, on the contrary I don't seem to hear too a great deal of about that sort of thing with today's a whole s and games. Any thoughts?



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