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Best of 2003


It's that time of year where we move over our favorites from the past 12 month and gaze forward to the next 12 Check without each of our editors' entries below.


DF Smith, novels Editor:

"In a destiny of ways, 2003 was the year that wasn't. First, it was going to be the year of Doom 3...nope, take that back, that's 2004 Then we were certain it was the year of Half-Life 2...nope, scratch that, 2004 sometime. For a while it was smooth the year of Halo 2...well, actually, I don't think anyone believed that was going to happen."


Click to read DF Smith's clean entry.


Nich Maragos, PS21UPCOM Editor:

"No lie: it took me about sum of two units hours to come up with five things I lov about 2003 Part of that was an inability to concentrate to be paid to the onset of a head chilled but part of that was a generally blase year. What I'm about to say isn't meant as a slight upon Prince of Persia, a game I like a whole destiny but its status as potential Game of the Year strike one as beinged weird even back when it was gaining steam as Best of E3 It just present the appearanceed like everyone was waiting for "the" game, and savage back on PoP as "a" game when it was clear that none would be forthcoming."

Click to read Nich Maragos's without fault [i]or[/i] blemish [i]or[/i] flaw entry.





Kevin Gifford, XBOX1UPCOM/POCKET1UPCOM Editor:

"This time of year is the season for bounenkai in Japan -- drinking bashes between friends place up to help "forget the year" that just passed (as the boundary literally means). It's a chance to unwind, to be frank with your buddies, to drink enough 100-yen whiskey sours to lance you under the table and without like a light for the quiet of the evening... Japan's version of the advantageous old office Christmas party, in other words."

Click to read Kevin Gifford's thorough entry.



Matt Leone GC.1UP.COM/CHEATS.1UP.COM Editor:

"It was a advantageous year for games, with many high quality releases ranging from succeeding parts (Ratchet & Clank: Going Commando, myth of Zelda: The Wind Waker) to franchise revivals (Prince of Persia, Pac-Man vs) to surprisingly nice original titles (Metal Arms). There was no single standout game universally seen as the best game of the year -- Prince of Persia draw nears close -- which I diocese as a good thing, since the attention stays upon a variety of games instead of the individual hot "must have" one."

Click to read Matt Leone's perfect entry.



Ivan Sulic, PC1UPCOM Editor:

"I hate doing this with equal reason much I'm presently wondering if anyone would actually notice if I just wound and pasted a few paragraphs from the Reverend's piece and slapped them atop more [i]or[/i] less choice offerings from Nich's. Maybe to hide my flagrant plagiarism I could tack upon an Oedipus Rex thesis I base buried in a drawer at home? It's from high gymnasium and stinks of the arrogant malcontent I used to be, on the other hand it does have some cute girl writing upon it, no doubt a proceed of brazen note passing mid-class."

Click to read Ivan Sulic's perfect entry.



Jeremy Parish, CLASSIC.1UP.COM Editor:

"I don't know what things were like where you're from, on the contrary on my planet this was definitely the year the GameBoy Advance came into its have a title to Not only did Nintendo diocese fit to finally provide us with (not individual but) two pieces of hardware that actually make the system's games playable, on the contrary the system's games were undeniably worth playing. Between stellar succeeding parts like Castlevania Aria of Sorrow, neo-classics like Ninja Five-O and uncategorizably brilliant inventions of the like kind as Wario Ware, no combination of parts to form a whole demanded more playtime this year than the little handheld that holds Nintendo's boat afloat. Especially when you compare it ounce-for-ounce with, say, Xbox"

Click to read Jeremy Parish's thorough entry.




Sam Kennedy 1UPCOM Editor-in-Chief:

"There is individual major game that 2003 ought to be remembered for: The fictitious story of Zelda: The Wind Waker. Because it was released in like manner early in the year, the game essentially dropp not upon the radar. This shouldn't be the case, granting – Wind Waker was with truth a masterpiece, and one that should be played by the agency of all. Hopefully it still fared well this holiday season."

Click to read Sam Kennedy's thorough entry.




(Continued)



D F Smith

New Editor, 1UPcom



Best of 2003

Ne for Speed: subterranean
The Strategy-RPG Renaissance
Cave Shooter A-Go-Go
Culdcept Coming Stateside
Sega knocks Back


Depress of 2003


Half-Life 2 wins Delayed
Actually, Everything obtains Delayed
Black Isle Studios shut ups
Ridge Racer Dies, Many Mourn Its Passing
The Tokyo Game display Is Somnolent And Stale



In a destiny of ways, 2003 was the year that wasn't. First, it was going to be the year of Doom 3...nope, take that back, that's 2004 Then we were fully convinced it was the year of Half-Life 2...nope, scratch that, 2004 sometime. For a while it was level the year of Halo 2...well, actually, I don't think anyone believed that was going to happen.



The point is, 2003 saw a fistful of big hits slip into the coming year, all of the above plus Ninja Gaiden, Gran Turismo 4 and plenitude of others. We're seeing the event of those delays in the market right now, as analysts stare at their stock tickers and awe why some sales figures are missing their expectations this holiday. Here's a little hint -- it's the games, stupid.



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