Tron 2.0 Strategy Guide
12 THINGS YOU SHOULD KNOW ABOUT TRON 20 So you haven't played Tron since the early days of arcades, eh? No problem; GameNOW's upon hand to get you up to date. We had individual of Disney Interactive's own hotshot give us a quick list of the greatest in quantity important things to remember while spinning those somewhat cold neon discs. Master The Disc The disc has many advantages above other weapons. It doesn't use potency so get a lot of practice with it in the early horizontals when Remember to ascendency the disc's flight path for better aim. your strength reserves are relatively low. You can rule a disc's flight path enough to cast in a winding direction it around far corners and do boomerang discharges It's the weapon of choice among discriminating programs, for a like reason get with it. Power blockade This is the greatest in quantity important utility subroutine, so download it immediately after finding it in an archive, then optimize it (see Size Matters) as in a short time as you can. You'll thank me the nearest time you're blocked off by the agency of a half-dozen disc-wielding Intrusion Countermeasure programs. Stop The Corruption The nasty zLot and RectorScripts leave a kiss that lingers. Not solitary do you take damage from their attacks, on the contrary the resulting corruption also brings bad blocks (which take up valuable space) in your combination of parts to form a whole memory and infects your subroutines, causing them not to work well. specific hygiene is the keyclean infected subroutines and acquire rid of bad blocks through using your procedurals. Size Matters Unoptimized subroutines take up more space in your a whole memory (Tron-speak for inventory), in like manner take every opportunity to optimize your subroutines by means of searching out Code Optimization Wares (COWs) Upgrade Your version number (you start as Jet 000) increases when you acquire build points, and you acquire build points by the agency of completing objectives and finding build notes. When your version number reaches a novel threshold (e.g. Jet 1.9.9 to Jet 200) you can distribute the build points you've earned across your performance ratings. Performance ratings include health, efficacy weapon efficiency, download speed, and processor speed Be A Scavenger It really pays not on to search out every nook and cranny. You'll find build points, archive bins replete of goodies, and COWs. Light Cycles-Camera-Action! You'll probably want to use the default settings for the lightcycle camera until you gain used to the 90-degree move rounds but once you do, Race Race Race! Race Race Race! the developer powerfully recommend unlocking the camera for a 360-degree look Turn Spectator Discs upon In Disc Arena If you're hosting a game and you have a powerful computer and a fast, stable connection, make certain you turn on spectator discs while in the Disc Arenas. It's the best way to gain practice while waiting for a game to start. Watch Your Back Remember that your opponent's disc can hit you upon the way back. If your enemy barely misses you, move quickly or a boomerang discharge will tag you. Combinations Remember, while your opponent's disc is in the air, he's unprotect tread on the heels of up a block with a disc hurl of your own to drive your point home The "Fake" (Multiplayer Hint) Throw your disc, immediately recall it to cause your adversary to block, and then whirl it again. If you time it right, you'll hit him Power block up your way to victory. while his disc is in the down position. Power-Blocking Bystanders (Multiplayer Hint) Advanced players know to propel after throwing, in case their enemy power blocks their throw. However, you can blockade a disc back and hit your opponent's teammate if they aren't paying attention. This works best in two-versus-two in Disc Arena. Copyright ?© 2004 Ziff Davis Media Inc. All Rights Reserv Originally appearing in 1UP
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